Someone built `Lucasartsifier`, a tool that fixes one of the harshest problems in old Sierra adventure games: you could break the game in a way where it still runs, but can no longer be completed.
It decompiles SCI scripts, finds these “walking-dead” states, and generates patches. The best part: the author says he handles the design and playtesting himself, while Claude helps with implementation. So AI here is not “writing another todo app.” It is digging through old game engines and removing traps that annoyed players for decades.
Sources:
https://news.ycombinator.com/item?id=49355607
https://github.com/katiahayati/lucasartsifier/
It decompiles SCI scripts, finds these “walking-dead” states, and generates patches. The best part: the author says he handles the design and playtesting himself, while Claude helps with implementation. So AI here is not “writing another todo app.” It is digging through old game engines and removing traps that annoyed players for decades.
Sources:
https://news.ycombinator.com/item?id=49355607
https://github.com/katiahayati/lucasartsifier/